![]() ![]() This was great for me then, and even now as my plan of attack is having as many units as possible split into a few groups, attacking enemies at different points with even more units sitting back at the base, just waiting to head out if a group gets obliterated! I certainly don’t have a strategy, and just believe in strength in numbers! Warcraft III always did have a nice learning curve, though, that gradually eased you into things with both base building, exploration and the combat side of things. I loved the fact that if you were defeated on a level you got the option to try again with a lower difficulty so you could get through it. Warcraft III: Reforged is out now, and the original first arrived 18 years ago, and I distinctly remember playing it when it was released in 2002.
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